Volterra_90 said:
Tbh, I think that the game will polarized a lot gaming community. Its technical flaws are hard to overlook. And it's frustrating at times. But in the end I was deeply moved by the history, and I truly care about characters. Something I haven't felt since... To The Moon probably. And, well, that compensates the flaws for me. But I'm sure that it won't do for some people. |
That's how Team ICO's previous two offerings were. The camera and controls of both ICO and SoTC were pretty stinky, although players and critics were more forgiving back then - probably because there were many other mechanically unpolished games, and because ICO and SoTC could stand out as unique for other reasons. I think the following is what will set TLG apart from its predecessors:
- Its lengthy history of developmental turmoil (this in itself is a highly polarizing factor)
- Its release into a much more modern gaming world (it will be streamed by gaming personalities, it is under a more focused technical lens etc). I know that Team ICO games are considered cult-classics, but popular YouTubers like Pewdiepie will open TLG up to a wider pool; a pool which I think will be less forgiving of its faults than a series fan will be
- If the camera and controls are problems, the fact that it has been 15 years since ICO's release and the team still can't fix those issues
- The fact that it has to live up to the legacy of its predecessors
I'm confident I'll enjoy the game based on art style and musical composition alone! I only wish the development period hadn't suffered so much. Just looking at the Metacritic userscores the game is very polarizing already.









