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BraLoD said:
Soundwave said:

It's actually a double standard. 

Saying Tomb Raider for example should be on the PS4 isn't "laughable" it's treated as fact or an entitlement for example. 

Nintendo has sold the most hardware the last 10 years in Japan by two country miles. Their portables are the only thing that sell well in Japan. Saying that when it comes to the JAPANESE market they are entitled to some respect is not an outrageous claim. 

Sony's had 3 years now to build up the PS4 in Japan and gotten tons of Japanese developer support along with the announcement of Dragon Quest XI and still only have a mediocre 3.4 million systems to show for it. How are you supposed to sell a AAA Japanese game on a userbase that anemic? Japan needs a system that can sell 20 million units. This 3-4-5 million shit ain't gonna cut it. 

Nintendo Switch is the best hope for Japan, and developers (if they haven't already) better start waking up to that reality. PS4 is not taking the Japanese market anywhere. It's time for Japanese developers to refocus on the ONLY platform that has a real shot of breaking out in Japan and that's the Switch. 

The situation is not even comparable.
PS4 is the actual global market leader, PS4 already had a Tomb Raider multiplat and it was the best selling version (the PS3 also was regarding 7th gen), PS4 is the actual sucessor to the systems where Tomb Raider sold the most... there is nothing even comparable to Nintendo starting to get FF now after two decades of not having it while selling gangbusters on Sony hardware, higher than when it was with Nintendo as well.

No one is saying stop making PS4 versions. I'm saying though that these games should be on Switch, and too fucking bad if it requires a little work on the developer's part to get it there. 

The Switch is not *that* far off from the XBox One, certainly not the gap that the Wii was to the 360/PS3. And Japanese gamers don't give a crap about graphical downgrades or no 4K or checkerboard mip mapped super real toe nail rendering or something. That stuff ain't moving consoles. 

Yes Sony/Square had a nice run together in the late 90s/early 2000s, but it's not the late 90s/early 2000s anymore as FFXV's opening week brutally shows. 

It's time to take Nintendo more seriously as an option for pushing these games. And part of having an audience for said games is for third parties to step up and actually build that audience. It's time for developers to suck up their ego and meet Nintendo half way here, the bullshit expectations on Nintendo that they should some how sell 20-30 million systems off their own software before being taking seriously is ridiculous. Sony wouldn't even sell 10 million units of anything without being carried by third party developers. 

How about this ... mind blowing fucking concept here, why don't Japanese developers just treat "Switch" like a blank platform. It's not a Nintendo, it's not a Sony, it's just something that's going to sell because conceptually it's more in line with modern Japanese gaming habits (namely being able to play portably). This is not a "guess" or an assumption it's a rock solid fact at this point. So support it. Bring you audience to the table and that will create a snowball effect where the platform has diversity and thus gains continual momentum. 

That's a hardware concept that more Japanese are likely to gravitate to than the tired shoe box sized home console. That concept has simply had its time in Japan and its not going anywhere up, but sinking into a depressing death knell.