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Intrinsic said:
Oh my, you've finally gone off the deep end haven't you?

how about you think of this, what made square switch from Nintendo to sony to begin with?

If you can remember that one, then while you are at it kindly tell us how they will make a 40-51GB game fit in a 16GB cart?

Has it occurred to you, that going off Nintendo hardware decisions at all respective generations, it would just have been physically impossible for any FF from 7 through to the cuttrnt 15 to work on Nintendo hardware?

The PS2 games would have worked on GameCube just fine. At most, they would have required extra discs.

And I always take the size of current games with a grain of salt, because devs these days don't give a shit about size optimization/compression. Now that every consumer has a hard drive built into their console and has shown a willingness to deal with it being filled up quickly, why should they care about tightening up file sizes? It's your problem now.