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Zkuq said:
Intrinsic said:

Meh, XB1 gamers buy more of their games digitally and sony games only buy physical games. If we had digital numbers it would be a totally different story.

It could look a bit different for sure, but I wouldn't expect anything that drastic. The difference in behaviours between PS4 and Xbox owners probably isn't that big anyway (and I think we don't even know who buys the most digital games), and even the userbases alone practically guarantee a 'victory' for PS4 here. Going by userbases alone, the PS4 version should get about 66% (or roughly 2/3) of the sales anyway.

Intrinsic said:

On another note, I think the whole preloading thing was an ingenious idea. Allowing people download the game 2-3 days before it's release date creates this strange sense of getting a game before it's released and being able to play it before anyone can go to a store and come back home. technically, if you hsve to wait for a store to open before you can buy it, preloading kinda means you get the game hours earlier than anyone else. 

Is preloading a new thing on consoles? It's been happening for what must be like a decade on PC, so this sounds quite... humorous at this point.

By user base, its  55% or something for the PS4 version. The problem is the difference in tastes rather than userbase advantage. The gap will be bigger in other countries where the Xbox One isn't doing well.