Miyamotoo said:
When I said nobody I didn't meant not one person, but that there no interest on market for Knack 2 at all except some low number of people. Actually it real mearicle to sell just one copy on instal base of 0. :D 1.7m are LT sales numbers not launch numbers, so we have 1.7m LT numbers on instal base of 45m for Knack and for SM3DW LT numbers 4.2m on instal base of 13.5m. |
We know that you were generalizing as very few wanted a Knack 2, and you are right on that.
And sorry, but looking at how games have a decline in sales on the second week already and keep decreasing over time to the point it's basically nil it makes no sense to pick a game at launch and say the userbase is the one at the end life because you are using LT.
Jranation said:
Soooo it was outselling it in the UK. How about the other regions? |
Probably selling lower.
walsufnir said:
Looking at where all this is coming from, it's hard to assume jokes at all. |
Meaning?
konnichiwa said:
What I meant is that when crash and Jax released they had an impact on the gaming community and people were honestly very excited to know that they will have a sequel. I don't feel the same about Knach, compare it when they announed a new sly game, knack 2 was more mentioned as a joke than rather a wish from gamers. |
I understand. Yes most people think Knack 2 is a joke, but there is some people wanting it, but surely not a hype

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."








