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d21lewis said:

I've always been a fan of physical media. Movies, music, video games. I wanted to own it. Touch it. Have it. Over time, that's changed.

I haven't bought a CD since Michael Jackson died. Haven't purchased a DVD or Blu-ray in a couple of years. And the last physical game I've purchased was Valkyria Chronicles back in May. Some games, I even own physically but went back and purchased digitally because of convenience.

 

I may have been converted but I'm still open minded. There are many benefits to going digital but there are still benefits to going physical, too. Here's the case for both.

 

Physical:

+You have something in your hands. You can look at it, display it, and taste it.

+Your game lasts indefinitely, as long take care of it. So does a digital game, just don't delete it or break your hard drive

+You can resell it when you're done. So much for the glory of displaying and tasting

+ You can loan it to a friend My friend and I can game share and play the same digital game online together despite only buying it once

+ Rare games can increase in value The digital future will pretty much negate this point for any non ancient games within a few years

+ You don't have to worry about running out of hard drive space. How is that better than shelf space?

+ As long as your console works, your game should also work How is that different for digital?

+ You may be able to refund a crappy game MS refunded me the Destiny Digital Collectors edition after over a month of playing it

+ No waiting on lengthy downloads Preloads = No waiting

+ "Collector's Edition" versions are usually exclusive to physical games. Not true, there's almost always Digital Collector Editions these days (though I grant you, that's not really the same if you want some big statue or something)

-They can be lost or stolen

-Your friends are assholes who mooch off of you

-they can be damaged

-You have to physically change discs

Basically, I'm on the side of convenience. Discs are pointless, and the sooner we eliminate them entirely, the sooner the digital marketplace on consoles can reach it's full potential (see Steam for reference)