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AsGryffynn said:
Dark_Lord_2008 said:
Uncharted 4 has a shot at reaching 10 million sales. Uncharted 4 has maintained the quality of the Uncharted series.
PS4 near unlimited consumer demand is propelling its sales new heights.

Not that far you! It's great but it's nothing new... 

DonFerrari said:

Uhnnnn it seems interesting comparing UC to RC... But the idea here were to compare the second position exclusive of Sony versus MS. Have MS exclusives dropped so much bellow Sony this gen?

Not a typo on my part, copied from the database. The game is fantastic, but the moment of PS3 at that time and being a new IP and no marketing could justify it.

So you really think that digital sales only affected Gears and Halo but for some reason Sony customer don't buy digital so any enhancement of the numbers shall only be done to MS games?

Well, given my experience with online Sony media has been "catastrophic" and that you're limited to one hard drive within your machine (and I must comment it fills bloody fast) and how their discs install faster, I think yes. 

Well, not horribly so, but I think more MS fans are buying digital. Sony fans still stick to disc because it still works better for them but on our side we've always had a bit of an attachment to online media (remember, we had online before anyone else save PC gamers). Add to this the fact that a lot of Xbox territory sort of promotes this (because a lot of that territory has expensive physical games and they're cheaper online) and yes, it makes sense we have a higher digital attachment than PS4 players do. Proof? I no longer buy physical. That and I know at least six other real life owners who don't. In between this and the preload incentives I am thinking more often than not we're buying digital... 

Ka-pi96 said:

@1 Try living in the UK for awhile

@2 Digital copies don`t break street date, physical can. Plus if you preorder from the right places you can be 90% sure that you`ll be getting the game early. They have to ship out early to ensure day 1 delivery but some shops do it early enough that you should get it the game at least 1 day early (I even got Halo MCC 4 days early) and I`d much rather receive and be playing a game a whole day early than have to wait until a download finishes to be able to play

1. Don't complain of your bloody internet, it's really fast! 

2. Not everyone has connections or a lot of buying savvyness. In fact, the vast majority of people have to wait until after release to buy it. Then there's the whole "Play Anywhere" thing that renders this pointless... 

And what's with UK Internet? I've been there! 

Well it's all conjecture. And the only "thrustworthy" info we got were from EA saying digital was around 20% of sales (1 year ago)

To supose there are more people intending to buy or keep external drive space for X1 then there is people increasing their internal drive on PS4 is ok, but we can't infer how much that difference is (I don't think there are that many people expending hundred bucks to have external drive on X1). The other factors you put aren't quite that impactant.

So I see no issue in accept that PS4 digital is 20% and X1 30%. But when there are assumptions of PS4 being 15% and X1 being 50% things get ridiculous.

KiigelHeart said:
DonFerrari said:

Because I can snuff from over a dozen km distance when people intend to use "over 50% digital sales" (without any data to back it up) to say the game didn't really sold only that.

This is a thread comparing UC to GoW, so when addressing that GoW sales are smaller because of digital sales is basically putting that only one of the two were impacted by it.

Well it didn't really sell only that, digital sales are more significant now than they were before :) Obviously it goes for both Sony and MS games. No-one said that only one of the two were impacted by it, or even suggested something like that. GoW4 I'm sure is more affected by digital sales than GoW3 though, especially with its digital pricing and early access. It still sold much less than GoW3 which is disappointing, but it's another studio making the game now and I'm hopeful they can make the franchise bigger again.

Look at the quote above for evidence.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."