curl-6 said:
In practice, I would still say yes. N64 games visibly used techniques like perspective correct texturing, anti-aliasing, and trilinear filtering to produce results that avoided a lot of the visual flaws common to PS1 titles like pixelation and texture/polygon warping. Now, that's NOT to say PS1 was weak. It was a powerhouse for its time and could rival and even best N64 in some ways despite releasing 2 years earlier. It's kind of like PS2 and Gamecube, where each wins in some areas, one has the overall lead, but that doesn't mean the other is a slouch. Nintendo's bragging about N64's power wasn't really much different from, say, Sony bragging about PS3's power. |
You know, I actually took the time to do some revistation of N64/PS1 and have swung slightly more towards the N64 now. If you start getting into overall presentation, it gets even trickier. One of the absolute best games to look at in this regard is Resident Evil 2. Slight differences abound.
- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."







