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NoirSon said:
I am not too keen on a Xenoblade Chronicles X port to begin with. I would like to support the franchise but given I already put hundreds of hours into the original version, unless they have something quite impressive to distinguish it I know I won't be buying it and I am not sure how many other Xenoblade diehards would give it a shot either if they already have the original.

I doubt they are going to do anything in regards to the story or ending, so at best we might see improvement on technical issues that plagued the original like pop ups, bad font size and maybe clean up issues where the mission radar is impossible to understand where the objective is located.

I personally think that the Wii U ports, XCX included, will be aimed for people that missed the Wii U, especially the non Nintendo fans.I think thats the primary target audience for the Switch on the first year.Of course there will be new games for us fans, like the 3D Mario, Zelda, and some more, but thiose ports are to make the first year extremely atractive to players outside of the realm that Nintendo already has a good hold of.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1