naruball said:
Ok, let's not kid outselves here. Are you really comparing number of ps4's that a ps4 owner might get with the number of 3ds's that a 3ds owner ends up buying? I mean, really? Of course it's different. First of all, you can find a 3/2ds even for less than 100 euro. A price that no ps console ever reached Black Friday or not. That kind of price allows you to buy both the green and the blue 3ds you want. Not the same with ps4. How many people upgraded to the XL version? Or to the n3ds version? Look at any thread asking how many devices you've owned and see how many versions of 3ds each user had. Plus, think of the space they take, and how much easier it is for one to break or to get stolen/lost. So, yes it is different. If you think that the games you listed would have helped wiiu sell significantly more, then I don't know what to say. I seriously can't see anyone going "there are all these great wiiu Mario games, but meh. Oh, there's a Mario and Luigi game? I'm buying a wiiu for sure". I could see, however, people buying a wiiu for a different genre like Splatoon. DIfferent game that satisfies a need people had and was good enough reason (along with the rest of the catalogue) to buy a home console. As for the last paragraphs, of course they are relevant. I'm not sure you've even serious here. You said Ninty IPs are enough to be a success and sell 80m. My point was that apart from some games selling great, the rest 3ds/wiiu games did not perform well. Instead of selling the almost the same device multiple times to the same person, they need to sell a device to someone who doesn't have it in the first place. So Ninty does need 3rd party games and more IPs to attract an audience. Splatoon attracted an audience and NInty must focus both on New IPs and on better relations with 3rd parties to be competitive again. |
My last post said that handhelds have a higher chance of being rebought, we have already established that, but the overall point remains the same, all devices that have revisions and special editions will have people who own multiple units.
Individually would those games have helped significantly? Probably not, but its the overall library that makes a device a worthwhile purchase, not games in isolation so singling out a title that also happens to be a much smaller franchise than many of the ones i listed is extreme cherry picking.
I never said Nintendo IP alone will make a device sell 80 million, I said they carry alot of weight. I pointed out that this generation Nintendo has sold 80 million units of hardware and of the 400 million units of software that has sold on 3DS/Wii U about 200 million of it is from Nintendo IP so a very large number of those 80m are because of a desire to play Nintendo games.
I dont see how you can seriously say most 3DS/Wii U games dont sell well, They have 7 games that have sold over 10 million, 17 that have sold over 5 million (or will shortly), 25 that have sold over 3 million & 65 that have sold over 1 million.
When the herd loses its way, the shepard must kill the bull that leads them astray.







