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zorg1000 said:
Einsam_Delphin said:
You can never have too many IPs, and there's no reason they can't make new IPs while also bringing back old ones like they've been doing, they just need to increase the frequency on both is all.

Ya in the last few years we have seen the revival of Kid Icarus, Luigi's Mansion, Star Fox, Pilotwings & Pikmin while seeing new additions like Splatoon, Nintendo Land, Captain Toad, Codename STEAM, Pushmo, Steel Diver

They need to continue and expand on this.

https://en.wikipedia.org/wiki/Sony_Interactive_Entertainment#Owned_franchises_and_properties

Simple aint it? Took my 5 seconds to find that and that person called me ignorant. 

And now, I'm actually 100% sure that even Microsoft has more IPs than Nintendo. And both Microsoft and Sony have been in the industry for less time.

SegataSanshiro said:
zorg1000 said:

Not saying you are wrong, but if you are going to argue with 4 different people about the same thing than wouldnt it make sense to provide evidence supporting your claim?

Nintendo has produced close to 80 new IPs since 2000 but they do so many smaller ones. Wikipedia is so off it hurts. In that PlayStation topic I listed off a shit load of IPs. I won't get into a big thing about it but Wiki misses stuff like Disaster Day of Crisis or Captain Rainbow,Cruis'n and Eternal Darkness. All Nintendo IPs as is Fatal Frame now. Nintendo gives more attention to a select few IPs maybe too much sometimes as well we have this stigma Nintendo only makes the same stuff. This list is old now and since gotten more new IPs http://nintendoenthusiast.com/article/updated-75-new-nintendo-ips-since-year-2000/

Since this we got stuff like Splatoon and Wonderful 101 and Pushmo.

That's a better list but I think quite a few of of those games aren't owned by Nintendo, just published. But as of now I think the total would be around 70-80 IPs.



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