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I got my FFXV early thanks to a nice clerk.

I've so far played about 4 hours, in the first chapter, after watching Kingsglaive last night.

There have been a few complaints about Tabata comparing the gameplay in interviews, which I feel is not right. While the gameplay looks way more dynamic, and the controls makes it feel that way too; the actual actions you can make in battle makes it feels like FFXII with shorter cooldowns between attacks.

Here's what you can do in battle : 

- Move (and jump)

- Attack by holding the attack button (You can choose the attck type by choosing a weapon)

- Defend by holding the defense button (or riposte through a mini QTE against stronger ennemy blows)

- Take cover either with the cover system or with the teleport thingy

- And use skills/items

Attack/defense timings are less important than in other A-RPGs (except against stronger blows). The system feels like it just substracted the usual battle menu for fluid controls, making the game feel more dynamic without having to rely on FFXIII's auto system. It's pretty crazy how different it feels to hold the attck button than to click on the attack command.