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Oyvoyvoyv said:
^

Several things have 75% on PC because they are needed, most MS offices have 75% too.

75% attachment rate is close to impossible. It has broken 33% in Japan, but it won't keep that % up. Why? Wii > Wii Fit in Japan for May. I would expect Wii Fit to have around 20-25% AR by the end of generation, in Japan.

SSBB in America, which is Nintendo's biggest seller there yet, broke 33% only for a short time, being down to 30.3% now. It is going to end with 20ish% AR here too, and I might be too optimistic, 15% is more realistic.

In Europe, Mario Kart Wii hasn't broken 20%, and Wii Sports is going to outsell it from now on. SSBB might sell a bit more, but it is unlikely to ever break 33%.


NONE of the big Wii games this gen have been able to break 40% AR, even for a week only. Are you telling me that a slow-seller (long-legger) is going to break it?

Nintendogs, a game compareable to Wii Fit, has never been above 33% AR, but staying steady around 20-25%.

Wii Fit will perhaps be able to stay 25-30% AR, but that is optimistic.

Halo 3, the biggest opening on a single console ever, and the highest AR launch (other than the ones within first 10 weeks of the console) ever, was unable to break 50%, although it almost made it. PS: This is America only.


 One thing you forget is that there is just one game ( next to wiifit ) out that uses the balance board namely wii ski.

 Ones other games hit ( warioland shake uses it/ rayman 3 uses it )

people will want to have the board/boards because they will have too.

that will mean a massive explosion of sales.

so yes I believe 75 is possible still.

And everyone thinks they prove me wrong or call me insane but. 

come with real valid points attachrate does not mean anything your comparing games to a extension thats needed to play some of those games in the future.