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Several things have 75% on PC because they are needed, most MS offices have 75% too.

75% attachment rate is close to impossible. It has broken 33% in Japan, but it won't keep that % up. Why? Wii > Wii Fit in Japan for May. I would expect Wii Fit to have around 20-25% AR by the end of generation, in Japan.

SSBB in America, which is Nintendo's biggest seller there yet, broke 33% only for a short time, being down to 30.3% now. It is going to end with 20ish% AR here too, and I might be too optimistic, 15% is more realistic.

In Europe, Mario Kart Wii hasn't broken 20%, and Wii Sports is going to outsell it from now on. SSBB might sell a bit more, but it is unlikely to ever break 33%.


NONE of the big Wii games this gen have been able to break 40% AR, even for a week only. Are you telling me that a slow-seller (long-legger) is going to break it?

Nintendogs, a game compareable to Wii Fit, has never been above 33% AR, but staying steady around 20-25%.

Wii Fit will perhaps be able to stay 25-30% AR, but that is optimistic.

Halo 3, the biggest opening on a single console ever, and the highest AR launch (other than the ones within first 10 weeks of the console) ever, was unable to break 50%, although it almost made it. PS: This is America only.



http://www.vgchartz.com/games/userreviewdisp.php?id=261

That is VGChartz LONGEST review. And it's NOT Cute Kitten DS