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You view it from the wrong end of the spectrum, xenophon13. Nintendo does not wish to pander solely to the desires of a very rigid market; that's what Sony and Microsoft have done with their online, and it's not doing them any good. Nintendo's goal is to bring people reluctant to go into the online world, online. To do that, there is a need to pander to their insecurities: the lack of voice chat to prevent discouragement from trash-talking, the Friend Codes to make them feel secure in knowing who they're playing with, the pre-coded friendly messages to allow for civil conversation... That is appealing to a broader demographic. Giving options which allow for uncivilized behavior, on the other hand, is not.



Sky Render - Sanity is for the weak.