CGI-Quality said:
SFV's case, I'd say, was far less about exclusivity and much more about content. The core game was fantastic and it launched at a good time, it was just lacking main features and modes, which was critical. The fanbase was also there, so, as I said prior to both releases, the situations aren't the same. That, and, well, Capcom was in a different financial situation than Square Enix. But, those things are for another topic, because now we're strayin'. :p |
I know what you are saying, but I just used it as an example in context of Pavolinks comment and what he was getting at.
So you've had a copy of SFV all this time and not told us?! I've still got my copy. play it every week when friends come over and still fight like a noob.