bunchanumbers said: It should have stayed MS exclusive. I doubt it would have sold well on PS4 even if it launched the same date as the Xbox One version. |
I think there's a good chance it would've sold well on PS4 a year ago. At least more than the 120k this late port managed at retail in NA. Just look at PS4 sales of the game from 2013.
Pos | Game | Platform | Year | Genre | Publisher | North America | Europe | Japan | Rest of World | Global |
---|---|---|---|---|---|---|---|---|---|---|
1 | Tomb Raider (2013) | PS3 | 2013 | Action | Square Enix | 0.60 | 1.26 | 0.08 | 0.48 | 2.42 |
2 | Tomb Raider (2013) | X360 | 2013 | Action | Square Enix | 0.86 | 0.84 | 0.01 | 0.17 | 1.89 |
3 | Tomb Raider (2013) | PS4 | 2014 | Action | Square Enix | 0.47 | 0.65 | 0.06 | 0.22 | 1.39 |
4 | Tomb Raider (2013) | XOne | 2014 | Action | Square Enix | 0.34 | 0.21 | 0.00 | 0.05 | 0.60 |
5 | Tomb Raider (2013) | PC | N/A | Action | Square Enix | 0.06 | 0.25 | 0.00 | 0.04 | 0.35 |
Total | 2.33 | 3.20 | 0.16 | 0.96 | 6.65 |
OT: I bought it for PS4 after loving it on my 360 at launch. It's a great game and I hope it keeps on selling.
I hope both Sony and Microsoft are done buying timed and fully exclusive games and dlc from 3rd parties. It's just bad for both customers and the franchises involved.