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Incredible. A brilliant of example of both how a Zelda film could be done right but also how OOT/MM artstyle could be translated with future powerful hardware. I recall people turning their nose at UE4 fanmade projects of Zelda but putting it down to the engine & realistic graphics, instead of pointing the fingure at the artstyle (or lack of) employed by the makers. At the rate of mobile tech acceleration Switch 2 will outpace PS4 Pro by a comfortable margin and I want to see it ditch cartoony rendering for realism.