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tinfamous12 said:

PlayStation gamers are very fickle apparently. Had it come out on PS4 first, their would be no outcry. But since it was on Xbox One first, and it did better there in comparison, it's all "haha, that's what they get for treating us like 2nd class, so I'm not going to buy it"...like really? They gave you a beautifully repackaged version of the game, with all DLC and such and you people are still complaining?

Had it sold 200K first week, the comments would be "We all know PS is forever the home of Tomb Raider! serves Microsoft right for the timed exclusivity, should've released on PS4 in the first place beacuse we knew it would sell more"...

Its all very silly. Go ahead and kill a perfectly good game because sales are lower on PS4, or you had to wait a little longer to play it. That's fine. Go gamers!

It was well known that the game was in development for both consoles and then SE decided they didnt want to or couldnt afford dev, they sold out. I dont blame MS for taking the opportunity, sony probably turned them down.

But I wont reward that kind of behaviour, same as I wont reward the behaviour of Sony's partners doing paid for DLC a month before MS console, I hate how normal purchasers are punished for buying a game. SE release TR on PS3/PS4 and then had the audacity to screw the PS4 user base who had supported them, the have no one else to blame.

I certainly was not going to pay full price for a year old game, as thats what they've basically done. Seems I am not alone in that, surely thats the right of the market to decide.



Making an indie game : Dead of Day!