Wyrdness said:
Except natural selection is a balance ration unlike here and no THQ is not the exception, Capcom needed Sony to fund SFV because they were in a dire financial state, Konami have completely left the AAA scene it seems and were incensed MGSV cost 80m to make, Irrantional Games had mass lay offs etc... I don't mind if someone wants to sit there and think eveything is all fine but reality is reality and it's clearly had an impact. Even games like Bayonetta highlight the problem as no one wants to fund games unless they're a guaranteed seller. Even if those games came out on time the would still be droughts you're moaning about 1 game being delayed here, the reason for the drought was because the out put is divided across 2 platforms, even if the Wii U didn't have a single drought the problem would remain. |
Capcom has not left the AAA sector though, and those examples are still outnumbered by Activision, Sony, MS, EA, Ubisoft, Bethesda, and others that are doing fine.
And delays don't just mean more waiting, they cut down on software output over time. For example, in a three year dev cycle you can make 3 games in 9 years, while in a five year cycle you could only make 1-2 games in that time.