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omgfk said:

zorg1000 said:

 Just go back and look at my previous posts.

I never once stated indies were system sellers, hence why I left them off my list of PS4/XBO games.

I believe the primary system selling titles on PS4/XBO are shooters, sports, action games, hence why they make up the bulk of the list i made earlier.

I have said at least 100x times on these forums that games were not Wii U's issue and that i believe it to be a combination of poor marketing/advertising, high price & big releases being spread out too far.

Those are all things i have literally said in our debate and they are things you just said 2 posts ago. Like i said, you do not know what you are even arguing about.

I never even talked about indies. All my listed games on the prev. post were retail games. Lets see how many system sellers released on ps4/xbox one yet and if they had droughts.

The Launch in 2013 in general was a huge drought with no good game.

Nothing here: January 2014-Tomb Raider: Definitive Edition February 2014-Thief, Rayman Legends

March 2014-Metal Gear Solid V: Ground Zeroes, Infamous: Second Son (PS4), Titanfall (XBO)

Nothing here:April 2014-Kinect Sports Rivals (XBO), FFXIV: A Realm Reborn (PS4), Trials Fusion

May 2014-MLB: The Show (PS4), Wolfenstein: New Order, Watch Dogs

Nothing HereJune 2014-Murdered: Soul Suspect, EA Sports UFC

Nothing here (Xbox One) July 2014-Sniper Elite 3, Last of Us Remastered (PS4)

Nothing Here: August 2014-Diablo 3, Madden 15, Metro Redux

September 2014-Warriors Orochi 3, Destiny, NHL 15, FIFA 15, Forza Horizon 2 (XBO), Shadow of Mordor

October 2014-Alien: Isolation, DriveClub (PS4), NBA 2K15, Project Spark (XBO), Sleeping Dogs, The Evil Eithin, Need for Speed Rivals, Lords of the Fallen, NBA Live 15, Sunset Overdrive (XBO)

November 2014-COD: Advanced Warfare, MotoGP 14, Assassin's Creed Unity, Pro Evo Soccer 2015, Dragon Age: Inquisition, Far Cry 4, Grand Theft Auto V, WWE 2K15

Nothing Here: December 2014-The Crew

Nothing Here: January 2015-Resident Evil HD, Saints Row IV, Dying Light

Nothing Here: February 2015-Evolve, Dead or Alive 5, Dragonball Xenoverse

March 2015-DMC: Definitive Edition, Battlefield Hardline, Final Fantasy Type-O, Resident Evil Revelations 2, Borderlands: Handsome Collection, MLB 15: The Show (PS4)

April 2015-Dark Souls II, Mortal Kombat X

May 2015-Project CARS, Witcher 3: Wild Hunt

June 2015-Elder Scrolls Online, Payday 2, Batman: Arkham Knight, MotoGP 15

Nothing Here (Xbox One) July 2015-F1 2015, God of War III Remastered (PS4), PGA Tour

August 2015-Rare Replay (XBO), Zombi, Dishonored, Gears of War: Ultimate Edition (XBO), Madden 16, Until Dawn (PS4)

September 2015-Mad Max, MGSV: Phantom Pain, Tearaway Unfolded (PS4), Forza 6 (XBO), Pro Evo 2016, NHL 16, FIFA 16, NBA Live 16, NBA 2K16

October 2015-Disgaea 5 (PS4), Rock Band 4, Nathan Drak Collection (PS4), Dragon Quest Heroes (PS4), Assassin's Creed Syndicate, Darksiders 2, Halo 5 (XBO), WWE 2K16

November 2015-Need for Speed, Black Ops 3, Rise of the Tomb Raider (XBO), Star Wars Battlefront, Deadpool, Beyond: Two Souls (PS4)

December 2015-Just Cause 3, Rainbow Six: Siege

Nothing Here: January 2016-Resident Evil Zero HD, Yakuza: Kiwani (PS4)

 

You see, both system has similar droughts then the wii u. Games that sold 1-2 Mio @40 Mio installed HW base definitly ARE droughts for the mass market. Very similar to my listed wii u games that sold 200-500k @13 Mio installed hw base.

Not every game needs to be a massive system seller to be a notable release.

Thief, Madden, Evolve, Xenoverse, Sniper Elite, The Crew, UFC are notable releases that appeal to the PS/XB audience.

Having million selling games on a nearly monthly basis is not a drought, thats not how that works at all.



When the herd loses its way, the shepard must kill the bull that leads them astray.