Pavolink said:
teigaga said:
Yet you realise the first thing you spouted was that Zelda is responsible for Wii's success because it had a high attach rate at launch. Now you want to downplay attach rate through an random question about profitability? Funnily enough NSMBU has the exact same launch attach rate for Wii U that TP had for Wii.
I know Wii sports was a pack in, so was Mario on the SNES, does that mean it wasnt hugely responsible for the systems success. I won't go around in circles with you so I'll just outline the reality:
Twilight Princess was a great launch title which helped in ensure strong momentum at launch. Any major Nintendo franchise would do the same to varying degrees but a brand new 3D mario will do an especially great job at this, probably even more than a multiplatform Zelda game due to fact that it would be exclusive.
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At launch. Yes, that's impressive and counts. I have explained several times that the launch of the Wii was gamers buying it for Zelda. Only the launch. Mainstream then entered. If they have sold Wii Sports as a standalone game I can bet you and anyone TP would have outsold.
And by launch I mean launch. Not first month or lifetime. Only launch.
Zelda, a game that must have been released a year ago and a bunch of ports does not make an impressive launch. But the rest sounds good. Pikmin 4, 3D Mario and new IP. Retro has a lot to prove after the 2D DK to be considered as an exciting game.
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Fact that Zelda was an schedule to release year ago really doesn't change anything, it will be must have game and reason to own Switch in any case.