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teigaga said:
Pavolink said:

Lol, attach rate. Which game do you think was more profitable to Nintendo? Mk8 with its impressive attach rate on Wii U? Or MK Wii with its average attach rate?

 

Also Wii Sports was a pack in, excep in Japan. Lol.

Yet you realise the first thing you spouted was that Zelda is responsible for Wii's success because it had a high attach rate at launch. Now you want to downplay attach rate through an random question about profitability? Funnily enough NSMBU has the exact same launch attach rate for Wii U that TP had for Wii.

I know Wii sports was a pack in, so was Mario on the SNES, does that mean it wasnt hugely responsible for the systems success. I won't go around in circles with you so I'll just outline the reality:

Twilight Princess was a great launch title which helped in ensure strong momentum at launch. Any major Nintendo franchise would do the same to varying degrees  but a brand new 3D mario will do an especially great job at this, probably even more than a multiplatform Zelda game due to fact that it would be exclusive. 

At launch. Yes, that's impressive and counts. I have explained several times that the launch of the Wii was gamers buying it for Zelda. Only the launch. Mainstream then entered. If they have sold Wii Sports as a standalone game I can bet you and anyone TP would have outsold.

 

And by launch I mean launch. Not first month or lifetime. Only launch.

 

 

Miyamotoo said:

Zelda, a game that must have been released a year ago and a bunch of ports does not make an impressive launch. But the rest sounds good. Pikmin 4, 3D Mario and new IP. Retro has a lot to prove after the 2D DK to be considered as an exciting game.



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