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Bioware's handling of Mass Effect information is pretty telling for the approach they want to take with games moving forward. Obviously they did the official reveal/announcement of Andromeda years ago, but it seems they then quickly decided that was actually a bad idea, and they'd rather take more of a Bethesda like approach by making the time between real information and hype build up to release as short as possible. I think we've seen that far too many publishers and developers make a habit of showing off their game too soon, and as time passes the hype and excitement around it dies down. Ideally you want maybe 6-12 month window of perfect storm marketing to build up to your release, where you're giving people a steady stream of info, trailers, gameplay, etc. Anything longer than that and you're starting to drag on.

They've also talked in the past about how despite wanting to keep fans in the loop, they don't want a repeat of a situation like they had with Inquisition where they show off certain features in early development that then maybe don't end up making it into the release version for whatever reason and everybody ends up disappointed about it, or worse, saying Bioware lied about the game's features.

I'd pencil the next Dragon Age in for 2018. Spring if we're lucky, but quite likely fall. If it's spring we'll definitely see something at E3 next year. If it's fall we might see it name dropped briefly. Keep in mind though that Bioware is also working on another new IP that they've been lightly teasing the last couple years. I wouldn't be surprised to see that game come out before the next Dragon Age, possibly taking the aforementioned spring 2018 slot, and depending on how Bioware feels about dropping two huge RPGs in one year, might even push Dragon Age into 2019.