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invetedlotus123 said:
GoOnKid said:

We already had all this in the last generation. FFXV started development as a PS3 game, so it would have been possible on it. After the transition to the PS4 SE had more capabilities to highlight the visuals, but I cannot believe that the gameplay is only possible on the new hardware. It's an rpg after all. FFXIV is a PS3 game. The Witcher  is a wrpg. Why couldn't it have been possible on a PS3? Procedural generation might be the only thing that's new due to requiring a lot of processing power, but this alone doesn't make a good game. We all know the customer's perception of No Man's Sky.

The scale that FF XV has requires processing power, have you seen the enemies and the summons? They are HUGE. And in-game physics needs processing power, AI needs processing power, Smoothness needs processing power, it`s not just about looks, but it`s also about looks too. Why looks can`t be important? Graphics are important, and they are part of the experience too, Nintendo fans seems to don`t understand that. Aesthesics are important.

Xenoblade Chronicles X is just as big if not bigger than ff15 and it's on the Wii u.