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DélioPT said:
HoangNhatAnh said:

That is not true. In Wii/DS era, Monolith Soft have two team. Team A made Xenoblade for Wii and Soma Bringers for DS. Team B made Dragon Ball Attack of The Saiyans, Super Robot Taisen OG Saga - Endless Frontier, Super Robot Taisen OG Saga - Endless Frontier EXCEED for DS and Disaster Days of Crisis for Wii. Team C(be expanded later) worked on Zelda Skyward Sword

I actually didn't know that.

Still, even if they had them during the Wii/DS era, they are probably gone. XC X probably started development after Xenoblade, which got released in 2011?
And so far they did assist on some Nintendo games, but that means that they don't have enough staff to develop two games like XC X in one generation. It's really too much for them.
That's why they need to increase their staff.

Nope, in Wii/DS era, they have ~80 peoples in two team. In Wii U/3DS era, they were still there and get expanded, have ~120 peoples in 3 team( A & B in Tokyo, C in Kyoto). Team A(~50 peoples)made Xenoblade X for Wii U, team B(~40 peoples) made Project X Zone 1 & 2 for 3DS, team C(~30 peoples) worked on Super Smash, Zelda, Animal Crossing, Splatoon and other Nintendo games