GoOnKid said:
We already had all this in the last generation. FFXV started development as a PS3 game, so it would have been possible on it. After the transition to the PS4 SE had more capabilities to highlight the visuals, but I cannot believe that the gameplay is only possible on the new hardware. It's an rpg after all. FFXIV is a PS3 game. The Witcher is a wrpg. Why couldn't it have been possible on a PS3? Procedural generation might be the only thing that's new due to requiring a lot of processing power, but this alone doesn't make a good game. We all know the customer's perception of No Man's Sky. |
The scale that FF XV has requires processing power, have you seen the enemies and the summons? They are HUGE. And in-game physics needs processing power, AI needs processing power, Smoothness needs processing power, it`s not just about looks, but it`s also about looks too. Why looks can`t be important? Graphics are important, and they are part of the experience too, Nintendo fans seems to don`t understand that. Aesthesics are important.







