SWORDF1SH said:
thismeintiel said:
Definitely agree with you on the Scorpio bit. MS is going to be late to the party. I give it ~6 months after it launches before we start hearing whispers about next gen. I know I'd be pissed if I spent $399-$499 for an upgraded XBO, only to learn a few months later MS is planning to release the XB2 in a year or so. At least the Pro is truly mid-gen. You should have 2 1/2-3 years on that before the PS5 launches.
While I do agree Sony needs to address the very few games that dip ~10 frames or more, I'm sure when they talk about the same performance, they have a tolerance built in. I mean, for the majority of these drops they have been 2-3 frames in certain areas. And this is with it running at a much higher res with better effects and (sometimes) higher res textures. This goes for 1080p mode, too, as it's the same thing, only downscaled to still give the advantages plus better AA. That's nothing for an actual gamer without an agenda to get worked up about and will go completely unnoticed by anyone without a frame counter.
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A few frames isn't anything to complain about but when the Pro version tares and the base version doesn't, that pretty bad.
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Agreed. Granted, this is the only game I have heard of that does this, so I think it's safe to assume Ubisoft fucked up in some way. I'm sure it'll be patched.
Sony might want to think about having a basic 1080p mode, with no advantages over the base. At least this way they can immediately avoid vids like this. It'll run exactly like the base system, without the downscaling and better AA. Just have four modes as a standard. 1080p Base, 1080p High, 4K Low, 4K High.