Swordmasterman said:
AsGryffynn said:
I'm telling you the game plays like a WRPG. Final Fantasy XV is a WRPG in all but origin (and main cast design)...
Really, people I know often prefer Dark Souls, though they say MGS V was great. As a whole, I'd say the demographic is shifting as MGS actually seemed to decline in popularity on the Xbox consoles (and the original Xbox apparently had more sales proportionate to the PS2)...
Also, for the comparisons, allow me to remind you this game is an open world game by Tabata's own admission. The only difference is the insane amount of customization and The Witcher III lacked it yet the game sold rather well. As for F4, why bring Fallout 3? Fallout 3 by itself was pretty popular. The Fallout series as a whole has been popular for a while now.
So you're telling me no game has been successful on the Xbox One? You must think I am some kind of hick. I'd rather point out actual AAA RPGs with an story haven't done horribly on the XBO compared to the PS4. The Dark Souls games usually did one third of the sales. Considering very mainstream games usually do half, I'd say it's a pretty decent line unless the game flops everywhere...
And Skyrim had the advantage of not having to run on the PS3 without compromises. This led the game to sell Xbox bundles, promote the brand's exclusives and most importantly, it released in a console in a head to head with the PS3 unlike the current Sony console gap...
I definitely see a skewed sales ratio, but nothing like Type 0. Probably one third or one fourth of the sales.
Decent, to say the least.
Dear god no!
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I said that Japanese games aren't successful on the Xbox. Final Fantasy is a franchise that survived with exclusivity for consoles until their 12 main game, they would not be able to survive if it was a Xbox exclusive.
Not even Open World games sell well on the Xbox One, Fallout 4 is an exception because of Skyrim and that Bethesda has a great partnership with Microsoft, Bundle Mods and a lot of other things.
Even the polish franchise The Witcher, which had games for the PC and Xbox, sold almost 4 millions for the, but only 1.3-1.4 millions for the Xbox One.
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Except you're missing the point. This game is no longer Japanese, at least not in genre.
I don't understand why you'd say this. They're not as successful as they are on Playstation consoles. I don't see what's the relation. The game might be more successful, but it will not be a bomb on the other console.
And I expect this game to be exactly the same. I foresee a 8M to 1.7M ratio.
OnyxPhoenix said: if 5% of the copies are sold on xbox they are lucky |
And this is the epitome of unrealistic and unjustified bias... No game except Type 0 has this ratio. Will you explain to us why it'd be this way for the most Western and mainstream game Square Enix develops?