| Nem said: Is this your opinion OP? It's unclear if you are copy pasting or if you wrote that yourself. |
Yep it me
| Veknoid_Outcast said: But there are definitely diminishing returns. Publishers keep throwing money at games and sell us on the latest in 4K tech, but is it making games noticeably better? For me, game design peaked during the 4th, 5th, and 6th gens. It's been going downhill steadily since 2006, and I blame it squarely on the movement toward the cinematic in games, which has been facilitated by HD. |
Interesting perspective. Game design certainly hasn't progressed as much as I would have liked it to. I'm with you that graphical fidelity is definitely not everything it's made out to be - and quite frankly, unless the game you are playing is some sort of simulator, I'd like game design/performance to take precedence. Who knows, we might even reach a point soon where graphics become stagnant, and we start focusing on other aspects of game design.
I like to think that the progression of video games is a double edged sword in all of its aspects. For example, we as consumers now have the opportunity to provide meaningful feedback to developers - and features can be patched via download as a result of said feedback. This is pretty awesome for devs, considering how complex games have become - thus opening the door for easier fixes for the increased number of possible technical problems. But then again, that means that devs can be lazier and rush their products, since they know that they can provide fixes down the road.
But now I'm rambling 








