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Miyamotoo said:
bonzobanana said:
We won't be able to make a reasonable judgement on Switch until we see how games perform and high res images of the chip so we can see how many cpu's, gpu's, memory etc. Even with a high res image there may be additional small pockets of processing power among the i/o circuitry and cache etc. One normal big clue is the memory chips fitted. They are normally stamped with their exact model number which gives away memory bandwidth straight away which is also a good indicator of how much performance a console has. Yes cache can better optimise it but you don't put slow memory and medium or high performance gpu's together you match components by their performance level and this should be a good indicator when a Switch is stripped down.

The development kit had shared slow DDR3 memory and it wouldn't surprise me if this makes it to the Switch retail hardware as the cheapest option for Nintendo but again we shall find out in a few months.

I'm still believing 3x wii u docked and perhaps a 50% boost over wii u when portable based on all the information so far.

The fact the new Zelda game will look so similar across both wii u and Switch makes me feel this is likely. 720p Zelda on wii u and Switch when portable and 1080p Zelda docked.

Those are just rumoured dev kits, we have more rumours from few reliable sources that saying that Tegra is Pascal based, and that means DDR4 and twice amount of memory speed compared Maxwell (that rumoured dev kit). Also Nintendo always pay attention on performance on memory even rest of hardware is weak, Wii U had eDRAM memory, and its hard to expect that Switch will be noticeable upgrade over Wii U hardware and to have similar memory performance.

I expeting somthing similar.

We dont know how similar Zelda will look on Switch compared to Wii U, but I also expeting 1080p on Switch but with AA and AF for instance, whitout pop up and with better performance offcourse.

 

Rumour yes but  a reliable source and realistic spec for Nintendo.  The gpu units could be pascal based but that might be a doable upgrade on the development kit without too much impact elsewhere. DDR4 is the latest technology not something Nintendo normally has. 

Nintendo don't really pay attention to memory speed, they put in the cheapest nastiest memory in wii u and then had a 32MB of basically cache in the GPU to compensate. Pretty much a way of keeping speed up despite using cheap memory.  It's quite possible Nintendo will take the same approach here. Remove what they feel is un-necessary in the main SOC so they can use cheap main memory. 

The development kit as stated is about 3x wii u and if the SOC has some frame buffer cache memory to compensate for the 25.6GB/s main memory then I don't think there is an issue. Laptops with 500 gflops approx integrated gpu's have memory around 25.6GB/s. Seems a good fit for a 720p tablet.

I see no reason at this point to stray from the development kit spec. It makes sense on every level with a few nips and tucks before the final release hardware. It's all guesswork though but I disagree with your points mainly on the basis that it seems to have no connection with Nintendo's past record on hardware. Your view is more about desired spec rather than expected spec. It may well be that Nintendo have changed their approach because of the failure of the wii u but then it doesn't look like they have changed policy based on providing a hybrid console gimmick and not competing head on with the competition. It still looks like a product which they can cost low as possible because it doesn't compete with ps4 or xbox one.