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DonFerrari said:
AsGryffynn said:

To be honest, consensus is that those were awful and the complete opposite of what fans of WRPGs were expecting (open world, non linear, action RPG)... 

What are you talking about man? You were saying the public already have WRPG to play and I'm waiting to see how that impact what a JRPG like FF XV would do. We have seem time and again the big step of sales on japanese games between sony and ms

I'm telling you the game plays like a WRPG. Final Fantasy XV is a WRPG in all but origin (and main cast design)... 

Swordmasterman said:
AsGryffynn said:

Why not? The vast majority of those who bought Fallout 4 had never bought or played Fallout 3 (and don't even bring up the original two games). Or did you really think most longtime Fallout and TES fans buy games in console? 

They already have a WRPG to play, and this doesn't count because? 

Quote me where I said "it'd sell more on the Xbox One" because I don't recall saying that. 

And MGS is smaller than FF. Stop treating this game as "Japanese game 387" and start treating it as "Fallout 4.5" you guys... 

My prediction is based on actual data fed by other games. The ratio for most games this gen hasn't been beyond 4 to 1 so far. The only exception I recall was a remaster of a PSP game and perhaps MGSV, who did poorly in comparison to what this game is projected to do (the game barely broke 5M sales). I am not predicting using predictions. I am predicting by taking genre averages (and doing away with the genre divide) from games that have been out for at least a year. 

Or are Skyrim SE, GTA5 and Fallout 4 yet to release? 

Whoever thought people should be allowed to speak freely must be regretting what he said now... 

Metal Gear Solid is, maybe after Resident Evil, the most  desirable Japanese game for the Xbox's instalbase.

You seems to compare Final Fantasy and Fallout a lot. The fun of Fallout, what makes it enjoyable, is that you start the game as a random guy without a name or voice, with the freedom to do everything and a big focus on Gameplay.

In Final Fantasy you play as Noctis, an ex-prince and leader of a J-Pop band in order to solve the problems of the plot. Here the plot is the most important thing and you will only be able to explore the parts of the world that the game allows depending on what level of the story you are.

You keep comparing Fallout and Final Fantasy, but Final Fantasy's sales  can stand by its own while Fallout can't.

The only reason why Fallout 4 sold more than Fallout 3 is because Fallout was always less popular than Elder Scrolls and that Skyrim fans(the over 20-21 millions of people) had 4 years of dry and they were seeking something like Skyrim.

Fallout 4 would have sold very well by its own, but majority of its sales now are because of Skyrim. It is an exception and should not be considered as a metric. Not every game has such success in a series of the same genre.

The last game Final Fantasy released was FFXIII which sold less than the previous games. There is no reason, no previous game like Skyrim or hype for the game to be successful on the Xbox One.

By the way. Skyrim sold more on the Xbox 360 ,but ,even with marketing deal Fallout 4 sold more on the PS4.

We will see a drop where the Xbox One is unable to sell like it did with the Xbox 360. 

Really, people I know often prefer Dark Souls, though they say MGS V was great. As a whole, I'd say the demographic is shifting as MGS actually seemed to decline in popularity on the Xbox consoles (and the original Xbox apparently had more sales proportionate to the PS2)... 

Also, for the comparisons, allow me to remind you this game is an open world game by Tabata's own admission. The only difference is the insane amount of customization and The Witcher III lacked it yet the game sold rather well. As for F4, why bring Fallout 3? Fallout 3 by itself was pretty popular. The Fallout series as a whole has been popular for a while now. 

So you're telling me no game has been successful on the Xbox One? You must think I am some kind of hick. I'd rather point out actual AAA RPGs with an story haven't done horribly on the XBO compared to the PS4. The Dark Souls games usually did one third of the sales. Considering very mainstream games usually do half, I'd say it's a pretty decent line unless the game flops everywhere... 

And Skyrim had the advantage of not having to run on the PS3 without compromises. This led the game to sell Xbox bundles, promote the brand's exclusives and most importantly, it released in a console in a head to head with the PS3 unlike the current Sony console gap... 

I definitely see a skewed sales ratio, but nothing like Type 0. Probably one third or one fourth of the sales. 

Roronaa_chan said:
WW lifetime including digital
i'd go with

80% PS4
20% X1

Decent, to say the least. 

Swordmasterman said:
Aura7541 said:

But the other games aren't FFXV. What other JRPGs are there on the XB1 currently other than Type-0? Stranger of the Sword City, where you can get it physically on the Vita, but not on the XB1? You say your predictions are based on actual data, but did not bother to show me these data. In contrast, I based my prediction off of FFXIII numbers from Chartz and Aquamarine's statement that Chartz's numbers of older games are close. I showed assessments from Abdiel, who has numbers of Best Buy. What have you presented?

And why are you bringing up Skyrim, GTA5, and Fallout 4? They are not of the same genre as FFXV. What made you think that an apples to oranges comparison bolsters your argument?

To close this response, let me tell you a little story:

Bandai Namco released a certain JRPG in Japan on the Vita. That JRPG was Digimon Story: Cyber Sleuth. A lot of Digimon overseas really liked how the game looked and the content it provided, but Bandai Namco had no plans to localize the game. As a result, the fans started a petition on Change.org to get the publisher's attention and eventually, Bandai Namco took notice of the fanbase's enthusiasm. They localized Cyber Sleuth for both the PS4 and Vita and guess what? The fans backed their talk. First month sales of the retail PS4 version in the US alone far exceeded the amount of signatures of the petition. Bandai Namco North America was pleased with the sales that they went out of their way to upload a video on YouTube to express their thanks.

So what is my point with this story? The Playstation userbase demonstrated its enthusiasm for JRPGs and is willing to put down the money once those games are released overseas. This is a large difference between the PS and Xbox userbases and Abdiel reiterated this notion in his assessments. The drastic difference in attitudes towards JRPGs between the two userbases will play a large role on the FFXV ratio.

There isn't a game more Japanese than Persona. I wish we had a Xbox One version for sales comparison.

Dear god no!