I think alot of you are forgetting my original point, I invite you to reread it.
I never claimed in my first post in this thread that third party exclusives could not be successfull on the Wii.
And I actually expect to see more of them being released in the next year and for some of them to be very successfull.
My whole point was around the fact that it is unlikely that many Western developers( Japanese ones might be different) will in the future release their big franchises on PS360 AND Wii.
Mainly because of the expectations of the PS360 crowd...
So each time a game doesn't get a Wii Port ( RE5, BGE, SF4,....) Wii owner shoudn't take it as a slap in the face, from a developer point of view it most often doesn't make sense ( or would require to develop a Wii version from the ground up).
PS : Yes marketing has been part of the reason of the success of the HD console games. But there's a reason for that I believe.
First when you spent 20 millions $ developing a HD game, dropping 10 millions $ on marketing doesn't seem such a huge cost.
When you spend 2 millions $ developing a Wii console, the idea of spending 10 millions $ on marketing/advertising is probably a lot harder to swallow.
Secondly by now people in the marketing/advertising business have a good idea on how to target HD console owners ( a few gaming magazines, some web commercials in Gamespot/IGN,Amazon, a few commercials on Spike and SciFi.
I don't think they have yet identified which vehicule to use to best target Wii owners as the Wii has expanded outside of the core gamer market which makes it harder( and more expansive) to target advertising at this new population...








