DonFerrari said:
But not when you use DX12 as far as I know. |
As a PC programmer, you are free to do that, too. DX12 gives you the power on driver level access to the GPU. But you have to do a lot of stuff manually, of course. And to refer to the older parts of the discussion, on Xbox One you have a variant of DX12 running but more specialized built to the console hardware itself because you know what's in.
What do you guess where the benefits of DX12, Vulkan/Mantle come/came from?