Mnementh said:
As usual, bigger memory storage costs more. 4 GB SD card costs less than 8 GB and so on. So games probably will use the least available storage to save costs. But the question is, if 16GB is really a limit, because that would be set by the cartridge interface and protocol. Maybe it is only what is produced as cartridge so far. |
Of Course that 16GB inst limit, thats most likly standard size, even Nintendo on Wii U had games that are larger than 16GB but majority of their Wii U games were below 8GB.
N64 had cartridges in range 32MB–512MB, DS in range of 8MB-512MB and 3DS in range of 128MB-8GB (2GB is standard size for 3DS).







