By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mnementh said:
vivster said:
I guess bigger games cost more then?

As usual, bigger memory storage costs more. 4 GB SD card costs less than 8 GB and so on. So games probably will use the least available storage to save costs.

But the question is, if 16GB is really a limit, because that would be set by the cartridge interface and protocol. Maybe it is only what is produced as cartridge so far.

Of Course that 16GB inst limit, thats most likly standard size, even Nintendo on Wii U had games that are larger than 16GB but majority of their Wii U games were below 8GB.

N64 had cartridges in range 32MB–512MB, DS in range of 8MB-512MB and 3DS in range of 128MB-8GB (2GB is standard size for 3DS).