curl-6 said:
It's not that simple; Switch may be newer tech, but it is also a mobile design, and with that comes limitations compared to the less restrictive nature of console hardware. Performance does not necessarily scale linearly with FLOPS either. A 3x increase in FLOPS may not translate to a 3x increase in real world performance. At this point, we're not just comparing apples to oranges, we're comparing apples to oranges we know very little about. |
Biggest limitations for mobile tech is battery life/power consumption and cooling, and we know that Switch in dock mode will not have those problems.
Actually just 3x more increase in FLOPS can be translate more than 3x more power in real performance, because NVIDIA FLOPS, because new tools, APIs...that Nvidia specifically made for Switch in order to use most of Switch hardware for games.
Agree its like comparing apples with oranges, NVIDIA+ARM vs AMD APU, but again we can expect that Switch will be around 3x more time stronger than Wii U (it can be little less powerful than that, or more powerful than that, but for now around 3x more time is best bet).







