daredevil.shark said:
Didn't knew 32 GB is bigger than 40-50+ GB. 😛 32GB is enough for third party indie developers. If you are talking about bigger ones then it's tiny. |
Do all of those 50GB+ games really need to be that big or are many of these developers just not compressing their games?
The reason I ask is because PS3 disks could hold 25GB while 360 discs could hold under 10GB and I never heard much complaining from developers about lack of space.
Besides, I dont really expect Switch to get the massive AAA games anyway. It will most likely get solid indie, Japanese & kid/family friendly support with mainstream western support be similar to what Wii or Wii U's first year got.
When the herd loses its way, the shepard must kill the bull that leads them astray.







