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As long as shovelware sells more than 500,000 units on wii(like rayman,carnival,...) dev teams will earn enough profit this way and will not change their production methods,,,If one day ,say rayman 3, sells less than 80,000 units then ubi will rethink its strategies,,,but not now,,,they spend next to nothing on a wii title and profit from it like crazyy,so they don't see the point in spending time and money on  quality titles.