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Squilliam said:
dib8rman said:
Either way their going to make money, but let's see in 2009, my guess is while everyone is making 1 million in PS360 everyone is making 3 million on Wii (profit difference not revenue.) For the relative software and relative business strategy.

ie. A failed game on the PS360 will profit 3x less than a failed game within the same region on the Wii, that's my *guess*, and by profit I mean towards publisher.

I'm going to go as far as to say Nintendo's 2009 annual report is going to have about 4 billion dollars in profit, roughly 1.5 billion of it strait from Wii's being sold... (Ok maybe I did run some numbers there, but not nearly enough to not make it speculation at best.)

The only good thing to come out of this, is that new publishers and developement houses could be on the rise, maybe some of them would rival EA eventually.

On average a third party Wins bigger on the HD consoles and they lose bigger too.

I would guess that the Wii is a safer bet with higher average returns, but you're less likely to win the jackpot developing for it.


 

I'm not sure it's a safer bet.

If you look at HD console games sales this gen, there have been very few failures and even games with poor review have been doing somewhat well ( Heavenly Sword at 1million+, Haze doing over 200k in first week).

So far it really seems like if you are a well known developer, spend a decent amount of cash in development and marketing you are likely to deliver something successfull on the HD consoles.

On the Wii things haven't been as clear cut and some well reviewed titles have failed to sell as expected....

 

PS : And as someone pointed out the price of Wii games being lower probably means developer gets less cash per Wii game sold than per PS360 game sold...



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !