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Kai_Mao said:
Volterra_90 said:
Well, kill me, I think SF:Zero is the second best game in the franchise, and Paper Mario is a decent, polished game. I can't deny that Nintendo doesn't have a clue about what their fans demand, because nobody asked for them. I still think that creative vision must not be affected by consumer's demands, and if they felt like they wanted to make those games, in that way, good for them, they have balls. It's still a commercial suicide though.

That's how I kinda feel. Not every idea is gonna work or be received well. Still, we don't know how the devs went through these ideas during development. I never developed a game before so I don't know their thought process. Tanabe (producer of the Prime series) was pretty adamant that Federation Force was an idea he wanted to tackle for while now. Amiibo Festival was something Aya Kyogoku (who was a big part of developing New Leaf) apparently wanted to do. I don't know how they look back on the feedback on these games. All I can say is that these last few years have been weird for Nintendo with the Wii U unable to go anywhere, the Switch being on the horizon very soon, the initiative to expand IP and brand awareness, the unfortunate death of Mr. Iwata, etc.

Although I'm sure Shokio has some points (honestly didn't watch the video yet), I kinda still disagree because I personally like Star Fox Zero, despite its flaws. Also, Color Splash apparently is getting more praise than criticism by those who played it. These games may not be why fans want, it doesn't necessarily mean they're bad and that's final. Even great games like F-Zero GX, the original Chibi Robo, and the Tellius series from Fire Emblem didn't sell particularly well. There are always gonna be games that sell better than "deserved" and vice versa.

Yep, that's what I mean. Honestly, I don't know what was the thought process of the developers while working on these games. That's one of the reasons I don't tend to use the term "cashgrab". Because I'm not sure what was the intention behind the releases. Being legitimately what they wanted to do, artistically speaking, or being an easy way to make money. I can make a wild guess, but it would be probably unfair. It's hard, or impossible, the attention that people involved in those games put into them. 

My point is that we don't really know if those games were made because they feel like it as developers. If that's the case, good for them. If they were made as easy cashgrab, shame on them. We can only value their quality in the end. I'm not happy with some games Nintendo has released lately, but if that's what they legitimately wanted to do... I can't really say anything. Just criticize the games, since I think some of them don't meet a minimum standard of quality. 

Nevertheless, I think this gen proved that Nintendo fans are actually pretty vocal and critic with the company, which is not bad if it's constructive. I already knew that, but it always pisses me off when I read the opposite.