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bonzobanana said:
curl-6 said:

You're not being objective at all though, you are selectively presenting only negative information.

You can just as easily flip it around; do you accept that Wii U has over twice as much RAM available to games as PS3/360? That it has eDRAM, and three times more of it than 360? That neither clock speed nor gigaflops are the sole defining metric of a component's performance?

Oh, and DF also said of FRN: 

When you put everything together the end results are simply fantastic in motion. It's an impressive looking racer here with a blistering frame-rate and beautiful visual design. With a resolution upgrade, it would look just as fresh on PS4 or Xbox One

Yeah with a resolution upgrade i.e. not running at VGA resolution practically. 

I totally accept the wii u has 2x the memory for games but you have to put that into context that it has no hard drive to cache in data quickly and main memory bandwidth is incredibly low.  

My jaw still drops when I look at GTA 5 on ps3 or 360 and I honestly don't believe the wii u could pull it off with such low cpu performance. I've seen nothing on wii u to match it and Xenoblade doesn't even come close with its huge range of issues and compromises. I don't mean just the graphics I mean the world feeling alive and with animation that looks natural rather than missing limb movement frames etc and lots of things happening in the world.

https://www.youtube.com/watch?v=Q-chg06T55Q

Wii U can technically stream from internal memory too, as XCX demonstrates. And while GTA 5 on PS3/360 is indeed incredibly impressive for the hardware, it makes compromises too, most noticeably a poor framerate.