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teigaga said:
Wildcard36qs said:
This concerns me as it means they will not even try to have parity with the other consoles, which means other developers will most likely do the same thing. So we are going to have the same type of 3rd party support that Wii and Wii U had which typically means none of the main AAA titles, just random other lower budget games. While I personally only buy my Nintendo's for their unique experiences, a lot of other gamers do not.

This is just my personal take on it, and it makes sense for the developers since it will not be nearly as powerful. Hopefully I am just being too cautious.

I think A LOT of gamers do :p

For 3/4 generations most gamers did not buy Nintendo home consoles at all. N64/Gamecube and Wii U sales combined does not even come close the PS3's or Xbox 360s LT sales. Of those gamers who did buy Nintendo consoles I doubt many bought it for non-Nintendo franchises. Even their most successful platforms including the DS was hugely driven by Nintendo's exclusives: Wii sports, Mario Kart, Wii fit (Wii) Nintendodogs, brain training (DS). The simple fact is if People want to play GTA, Fifa, COD, Battlefield, Mass Effect, Final Fantasy etc there are far better places to play it then the consoles Nintendo have offered, so I'm  pretty much sure you're in the majority in terms of buying Nintenedo for Nintendo's experiences. 

Developers giving Switch nothing but ports is meaningless for most franchises, because the audience for those games would prefer to play it on PS4/X1 and if they haven't bought one of those platforms they soon will. The key to Nintendo's success post SNES is distinguishing themselves from their more aggressive competitors. That means there has to be an abundance of quality, unique experiences, an affordable price and a gimmick to make it a unique experience you will want alongside your other gaming system. The last point is why Nintendo has never had issues in the handheld space.

This guy gets it.

I don't want to sound like a broken record, but who is waiting for Switch to play Mass Effect and Call of Duty and Grand Theft Auto? If people want to play those games they have many places to play them. 

The formula here is simple. Step one: Nintendo makes games people want. Step two: Nintendo creates an inexpensive, accesible ecosystem in which to play those games. Step three: consumers buy the cheap system to play the desired games. Step four: other game makers notice growing hardware sales and start making games for the system. A rising tide lifts all boats.

A lot of folks on this forum seem to think it should work the complete opposite. 1) Reach out to other game makers to satisfy their demands, which 2) will result in an overpowered, overpriced system, which 3) will cause hardware sales to sputter, which 4) will lower software sales for both Nintendo and third parties. A falling tide sinks all boats.