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Volterra_90 said:
Einsam_Delphin said:

 

 

Sticker Star did have reasons aswell, the issue is that the stuff you get from battles can be obtained by other means. It's the same deal in Color Splash, hammer points are essentially just more paint which is already plentiful in the field. You can beat the game without picking up a single hammer point, so for the sake of time and resources you're still better off avoiding battles (well that, and because this is by far the worst battle system I have ever seen in a videogame, but I digress). 

Combat system is not really good, and the game would be much better with the traditional Papwr Mario battle system, that's for sure. Still, I ran into some mandatory battles in Color Splash which almost totally drained all my paint. So I think that battling in this game is actually necessary. SS felt more like a waste of resources.

I can assure you though, that the writing, humour and level design of Color Splash is actually very good, and way, way better than SS. It's a damn shame I still dislike the combat system, even if they tried to fix it a bit. It would be a 9/10 game easily, not a 7.5/10 imho.

Admittedly I only heard that people have beaten it without hammer points, I haven't seen it for myself, but I bet it's doable. If trying to do so makes the game a challenge then that would actually be the first resemblence to real Paper Mario with how you could make the games harder in a variety of ways. That's not nearly enough though!

Oh sure, but I don't but don't buy games to read them, I buy games to play them.