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Einsam_Delphin said:
Volterra_90 said:

Actually, there is. I really can picture people having problems with the game if they decide not to battle, since your paint limit would be extremely low. I'm not a fan of the combat system, but you have at least one reason to battle. One more than SS xD.

 

Cloudman said:

Well, there are the hammer points, which I think was better that I increased it over the time of playing the game. The ice and fire flowers eat up a lot of paint, and there were times I would run out of it.

I found the battle system to be fun, minus kamek coming in to mess it up. I hated those moments. >: T Aside from that, there were some real fun boss battles as well.

 

Sticker Star did have reasons aswell, the issue is that the stuff you get from battles can be obtained by other means. It's the same deal in Color Splash, hammer points are essentially just more paint which is already plentiful in the field. You can beat the game without picking up a single hammer point, so for the sake of time and resources you're still better off avoiding battles (well that, and because this is by far the worst battle system I have ever seen in a videogame, but I digress). 

Technically you can play the game without doing overworld battles, as I've heard a reviewer say that, but I've had many moments where I'd run low on ink, even with the extra ink I earn from battles (as well as cards), so I would say it would be possible to struggle a bit if you don't battle at all. Perhaps if you just use weak and simple cards to battle, you'd get by, but then you're not really using more interesting cards and just end up having very dull battles. Plus, not battling would sort of make the game a bit dull to play. And battling feels more involving than most other RPGs do in CS, like Super Mario RPG.



 

              

Dance my pretties!

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