Mnementh said:
That's exactly the draw. And I know only the Souls games and Monster Hunter with these mechanic, so it would be a loss if they convert the gameplay to be more "Bayonetta" or whatever. |
How can you compare Souls and MonHun? Souls games are extremely fluid and if MonHun were to replicate Souls combat, the game would be more fun to play. There's a middle ground of between MH and the far end of fast paced action games like Bayonetta. Really, if you look at any other hunting game, you'd find a lot of them are far more enjoyable to play because they have to do things differently to try and stand out.







