Lafiel said:
afaik the latest info is that VR version will get a Pro patch, but one with minimal effort in which they didn't at all go to the limits of the Pro - better render resolution already should make quite a big difference in VR mode though |
of course, certainly for patches it is about minimal effort, to really take it to the limit would be seen when starting dev with that in mind.
(or at least taking that in mind half-way thru dev process when basic render architecture is still up for change)
IMHO it would be really nice to see two modes, one for max res/fx, and one for 60 fps (that may have some res/fx advantage)







