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SpartanFX said:
BKK2 said:
gebx said:
Anyone know how much it cost to develop Haze? or how many sales i'll take for Ubisoft to break even?

It doesn't answer your question (and it's unlikely Ubisoft would reveal the answers in any detail), but they were expecting to take in €25m from Haze over fiscal 08-09:

At the same time, in order to take into account the postponed release date for Haze™, Ubisoft has raised its 2008-09 sales target to approximately€1 billion, compared with the previously-announced forecast of around€975 million. The Group is maintaining its target for current operating income before stock options to represent at least 11% of sales.

MCV

 

so it means around 500,000 copies ,,,,my guess was close,,,I think it will definitly reach that target.

 


What they expect to take from it doesn't really tell us how many they need to break even without knowing how much it cost to develop and market etc.

Anyway, they'll need to sell far more than 500,000 to bring in €25m. They receive far less than the actual retail price, plus a weak dollar means they get even less in Euros from NA sales.

That's not to say they can't break even off of 500,000 copies, it's just that it's impossible to know.