Swordmasterman said:
That isn't how it works, we aren't talking about oil sales or any other thing. The consumer has hundreds/thousands of games to chose from and Installbase's influence has a limit in those sales. But, for you, it has unlimited and exactly proportional influence. Mario Kart sold nearly the same on GmaeCube than it did on the Wii U, won't take that into account ? Metal Gear Solid's franchise has almost the same number of sales between plataforms with 100-155-80 millions of installbase.
Call of Duty is selling more on the PS4 because it is a worldwide success while the Xbox is just a USA and UK's success. Playstation is very popular in Europe, as always, where Uncharted has the majority of sales. The Xbox is more popular now on the USA than it was when Halo 3 launched, 75-80% of Halo sales are on the USA. But, even so, it underperformed and sold less than 1/3 of what Halo 3 did on launch with some millions more people to purchase in the market where it sells the most.
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You missing point, how much MK GC would sell if instal base of GC is higher, or how much MK8 would sell if Wii U instal base is twice of actual instal base. Thats my point when people comparing sales of U4 on instal base of 45m and Halo 5 on instal base of 23m.
Call Of Duty selling exactly twice more on PS4 than XB1 because there are twice more people having PS4 instead of XB1, attach rate for that game is identical on PS4 and XB1.







