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fatslob-:O said:
curl-6 said:

Each has advantages over the other in specific areas, but Bayonetta on Wii U is overall better than 360 though. 

But to my credit I think DF failed to include extensive frame time analysis in the case of Witch Time much like how they and others only figured out other severe performance issues with the PS3 version of Skyrim later on with save files ... 

Plus frame time analysis wasn't a big thing back then which could dramatically alter previous rulings since it is now commonly accepted that higher framerates =/= better experience so despite the fact that DF had initially thought that both versions delivered similar framerates they would probably now rule that the 360 version is the smoother experience (v-sync isn't always a good idea for games with variable framerates) ...

They did still have the frame time graph back when they did the Wii U faceoff. They do tend to emphasize it more in their more recent work, but it was still enough of a factor back then to be measured in the video alongside the framerate average.