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Miyamotoo said:
DonFerrari said:

Define noticeably better (and of course ignore that the other sw launched on a holiday and had 3x the time to sell). And while at that comprove your thesis instead of just throwing assumptions. Halo 3 sold 50% more than Halo 4 and was in less than half of that userbase, sold 3x more than Halo 5 and were in a 1/3 of the userbase... so how noticeably better would it done with the other userbase? Perhaps nothing?

No... PS3 at first had 0 HW versus what X360 already had from 1,5 year ww advantage and it took quite some years for the userbase to be similar.

To define "Noticeably better", at least 50% better sales, theoretically it could 100% better sales.

Like I wrote,  I really dont see point of comparing sales of 2 games on two platforms where one has twice bigger instal base.

 

 

Hynad said:

Splatoon and MK8 are selling on a console with a userbase composed almost exclusively of people who'd buy anything as long as it's made by Nintendo.

Relly!? Than look at sales of Mario Tennis, Amiibo Festival, Kirby and for instance Mario vs. Donkey Kong: Tipping Stars, reality is that great Nintendo games have great sales. And Splatoon having better sales than Smash Bros definitely telling something.

Do you have any number to show that doubling userbase increase 50% the sale of a franchise?

Jazz2K said:
I think we should congratulate Uncharted for the feat!

To those who say userbase isn't a big factor though... imagine X1 would be 40m and PS4 at 20m... I'm about sure 1 in 5 X1 owner would still own H5 relusting in about 8m while 1 in 8 PS4 owner would be getting U4 resulting in 2.8m... this is grasping at straws I know and we wouldn't know unless we enter an alternate universe but imo it shows that userbase does matter.

I would congratulate U4 when they have done better than other Uncharted though, same as for Halo.

Yet X360 more than doubled the userbase from Halo 3 to Halo 4 and sales dropped 30%, so no, there is nothing to grant 20% of userbase would own H5 and 10% UC4 independent of the userbase. Considering both are platform holder games made to push HW, Halo not making X1 sales accelerate just shows how the interest diminished. Halo were growing franchise from 1 to 3 and then declined with 343, it's as simple as that. While Uncharted is still on the rise.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."